Barney Calhoun v1.0 - Player Model for Unreal Tournament
by jpz

CONTENTS:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This archive contains the Barney Calhoun player model 
with default skins, as well as a bonus skin - a greyscale,
evil version of Barney called "Barnabus" from the popular
Half Life co-op mod Sven Coop. Both skins include full 
team color support.
Also included are two face textures: The default Barney
face from HL1, and a Barnabus face with black gloves and
a cool battle scar on its face.
Talk textures are supported for both faces.

Faces and bodyskins are interchangeable - so you can have
the black gloves/evil face on the Barney skin, and the
HL1 Barney face on the Barnabus skins, but the talk textures
correspond with whichever face is on the player/bot. 

BUGS
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
I converted this model as per an old Usaar33 tutorial,
so this model is mostly stable. That said, the conversion
process is not perfect, so there are a few ticks and bugs.
I worked out one of the major ones, standing aim looking
up all the time, so as far as I know only three bugs remain,
which are 1) a small tick in the running forward animation;
2) infrequent animation ticks when crouching/moving
crouching; 3) aiming down animation instead aims up while
firing standing still. 

If anyone knows how to fix these issues, please feel free
to share on UT99.org forums or Unrealsp.com forums!


DIRECTIONS:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-Extract the UnrealTournament folder into your C drive, 
and simply allow the subfolders in this archive (System,
Textures) to merge. 
-Alternatively, you can go into each folder and:
	
        ~ Place INT./U. files in your 
	UnrealTournament/System folder
        ~ Place .UTX files in your 
	UnrealTournament/Textures folder


CREDITS/OTHER STUFF
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Finally, a model to go with the voicepack released
long ago! This model may be original for UT, but it is
by no means in itself original. Credit goes to Valve for 
creating the original player model, as well as the 
awesome game it was used for, Half Life, as well as the 
Sven Coop mod team (www.svencoop.com) for the 
Barnabus character/skins. 

This model was aptly converted along the guidelines in
a tutorial by Usaar33, who has provided us with many 
awesome mods, models and codes. He converted the 
model which inspired me to convert this one, the Gordon 
Freeman model from Half Life. 

This archive and all contents therein are FREEWARE. You may
share this archive so long as it is provided intact in its original
form. This archive is in no way, shape or form intended to be
distributed for any monetary gain or profit whatsoever, so
you - or anyone else to whom this archive is in possession,
ought not do so either. Any such activity would lie beyond
my intentions for this archive. 



